Saturday, November 7, 2020

MounashP Week05




I am stuck with the design. Feeling like it doesn't work.


Quick lighting test inspired from Sheng Lam's new drop.



FEEDBACK:

Hey Mounash,

You're getting close! now that you've got your 3D render its going to be a matter of you painting over it to bring in the details that indicate its size.  Right now with the thick cut lines you're adding into it this is coming across as really tiny.  Make you cut lines more noisy - less visible and breakup lots of your blockout shapes - have larger cuts in the surface that reveal small interesting shapes (not TOO many).  Include more lights as smaller streaking things and breakup the ones you have.  You could also include subtle patterns on the surface that appear in some lights.  I did a quick paintover of a few areas to show you what i mean:



Also check out Brad Wrights post from a few weeks ago of some lighting scenarios for a spaceship:
https://www.artstation.com/artwork/d8QP4A


Hope this helps!

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